Darkblade_305
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High Elf
- Increases Experience gain in Destruction Staff Skill Line by 15%, extra 1% Generic Experience gain → No changes
- Spellcharge: Gain 9% Magicka Recovery → Spell Recharge: Restore 645 Magicka or Stamina, based on whichever is lowest, after activating a Class Ability. This effect can occur once every 6 seconds. Reduces damage taken by 5% while you are using an ability with a cast or channel time.
- Gift of Magnus: Gain 10% Max Magicka → Syrabane’s Boon: Increases your Max Magicka by 2000.
- Elemental Talent: Gain 4% Fire/Shock/Ice damage → Increases your Spell Damage by 258.
Argonian
- Increases experience gain in Resto Staff Skill Line by 15%, extra 50% Swimming Speed → No changes
- Resourceful: Gain 3% Max Magicka and restore 4620 Health, Magicka, and Stamina when you drink a potion → Increases your Max Magicka by 1000. Restore 4000 Health, Magicka, and Stamina when you drink a potion.
- Argonian Resistance: Gain 9% Max Health and 1485 Poison and Disease Resistance → Increases your Max Health by 1000 and your Disease Resistance by 2310. You are immune to the Diseased status effect.
- Quick to Mend: Gain 5% Healing Done and Received → Life Mender: Increases your Healing Done by 6%.
- Increases experience gain in Bow Skill Line by 15%, decreases fall damage taken by 10% → No changes
- Y’ffre’s Endurance: Gain 21% Stamina Recovery → Increases your Stamina Recovery by 258.
- Resist Affliction: Gain 6% Max Stamina and 1485 Poison and Disease Resistance → Increases your Max Stamina by 2000 and your Poison Resistance by 2310. You are immune to the Poisoned status effect.
- Stealthy: Reduces detection Radius by 3m and Increases Damage Done in Stealth by 10% → Hunter’s Eye: Increases your Stealth detection radius by 3m. After you use Roll Dodge you gain 10% Movement Speed for 6 seconds and a bonus to Physical and Spell Penetration of 1500 for the duration.
- Increases Experience gain in Light Armor Skill Line by 15%, extra 1% Alliance Point gain → No changes
- Gift of Magnus: Gain 10% Max Magicka → Increases your Max Magicka by 2000.
- Spell Attunement: Gain 3960 Spell Resistance → Gain 2310 Spell Resistance and 100 Magicka Recovery. The Spell Resistance granted by this effect will be doubled if you are afflicted with Burning, Chilled, or Concussed.
- Magicka Mastery: Gain 3% Magicka Cost Reduction → Reduces the Magicka cost of your abilities by 7%.
- Increases Experience gain in Dual Wield Skill Line by 15%, reduces damage taken from Lava by 50% → No changes
- Dynamic: Gain 6% Max Stamina and Magicka → Increases your Max Stamina and Magicka by 1875.
- Resist Flame: Gain 3% Max Magicka and 2079 Flame Resistance → Increases your Flame Resistance by 2310. You are immune to the Burning status effect.
- Destructive Ancestry: Gain 7% Flame damage and 2% Frost and Shock Damage → Ruination: Increases your Weapon and Spell Damage by 258.
- Increases Experience gain in One Hand and Shield Skill Line by 15%, extra 1% Gold gain → No changes
- Tough: Gain 12% Max Health → Increases your Max Health by 2000.
- Conditioning: Gain 10% Max Stamina → Imperial Mettle: Increases your Max Stamina by 2000.
- Red Diamond: 10% Chance on Melee Attack to heal for 6% of Max Health → When you deal Direct Damage, you restore 333 Health, Magicka, and Stamina. This effect has a 5 second cooldown. It also will reduce the cost of all abilities by 3%.
- Increases Experience gain in Medium Armor Skill Line by 15%, 5% bonus change to successfully pickpocket → No changes
- Nimble: Gain 20% Health Recovery and 10% Stamina Recovery → Robustness: Increases your Health Recovery by 100 and your Stamina and Magicka recovery by 85.
- Stealthy: Reduce detection radius by 3m and Increase damage from Stealth by 10% → Lunar Blessings: Increases your Max Health, Magicka, and Stamina by 825.
- Carnage: Increase Weapon Critical Chance by 8% → Feline Ambush: Increases your Critical Hit Damage and Healing by 10%. Reduces your detection radius in Stealth by 3m.
- Increases Experience gain in Two Handed Skill Line by 15%, 15 extra minutes on drink buffs → No changes
- Stalwart: Gain 6% Max Stamina and 20% Health Recovery → Increases your Max Stamina by 1500. When you take damage, gain 5 Ultimate. This effect can occur once every 10 seconds.
- Resist Frost: Gain 9% Max Health and 2079 Cold Resistance → Increases your Max Health by 1000 and your Cold Resistance by 2310. You are immune to the Chilled status effect.
- Rugged: Gain 6% damage reduction → Increases your Physical and Spell Resistance by 3960.
- Increases Experience gain in Heavy Armor Skill Line by 15%, extra 10% Inspiration gain → No changes
- Brawny: Gain 6% Max Health and Stamina → Increases your Max Stamina by 2000.
- Unflinching: Increases Healing Received by 5% and 20% Health Recovery → Unflinching Rage: Grants 1000 Max Health and heals you for up to 600 when you deal damage with a weapon, with a 4 second cooldown.
- Swift Warrior: Increases Melee Damage by 4%, 12% Sprint cost reduction and 10% Sprint Speed → Increases your Weapon Damage by 258. Reduces the cost of your Sprint ability by 12% and increases your Movement Speed while Sprinting by 10%.
- Increases One Hand and Shield Skill Line by 15%, 15 extra minutes on food buffs → No changes
- Exhilaration: Gain 9% Stamina Recovery → Martial Training: Reduces the cost of your Weapon abilities by 8%, and reduces the effectiveness of Snares applied to you by up to 15%.
- Conditioning: Gain 10% Max Stamina → Increases your Max Stamina by 2000.
- Adrenaline Rush: When you deal damage with a melee attack you restore 792 Stamina. This effect can occur once every 5 seconds. → When you deal Direct Damage, you restore 950 Stamina. This effect can occur once every 5 seconds.
Fuente: https://forums.elderscrollsonline.com/en/discussion/460633/pc-mac-patch-notes-v4-3-5-wrathstone-update-21
PD: Os aconsejo q os leáis el comentario de los devs (en el enlace) referente a cada raza y su enfoque.
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